I managed to found APK of early alpha testing (~March 2026) of new Chinese Unity client and decompile it. Unfortunately APK contains only base content: most of it is intended to be downloaded during game's startup as Unity Addressables, but CDN servers hardcoded in code are not reachable. Overall it misses ~3487 of the ~4463 assets. Public release of the client is scheduled on November 6 in China. The project contains English localization so potentially they plan to release it outside China.
It contains runnable Unity project, including:
- decompiled source code.
- garner map.
- character creation scenes.
- meshes and textures of garner scene objects and terrain, some of which is upscaled to 512x512.
- meshes and textures of player characters and some items (called roles in the client).
- skills and item texture atlases.
- compiled data tables (all data tables are in single file worlddb.bin), most likely built in WoW's MaNGOS-style.
- few VFX effects (original's .par/.eff) rebuilt with Unity's Shuriken.
- UI elements.
- sounds.
- garner skybox.
- shaders reconstructed with AI.
The remaining assets will be retrievable only after game release on November 6.
Client URL:
Opening Unity project for the first time could take ~an hour, Unity version 6.6 required.
In order to load garner scene open Assets/AssetUse/Scene/garner, start the scene, select Load Garner Map from Voyage menu at the top.
It contains runnable Unity project, including:
- decompiled source code.
- garner map.
- character creation scenes.
- meshes and textures of garner scene objects and terrain, some of which is upscaled to 512x512.
- meshes and textures of player characters and some items (called roles in the client).
- skills and item texture atlases.
- compiled data tables (all data tables are in single file worlddb.bin), most likely built in WoW's MaNGOS-style.
- few VFX effects (original's .par/.eff) rebuilt with Unity's Shuriken.
- UI elements.
- sounds.
- garner skybox.
- shaders reconstructed with AI.
The remaining assets will be retrievable only after game release on November 6.
Client URL:
Opening Unity project for the first time could take ~an hour, Unity version 6.6 required.
In order to load garner scene open Assets/AssetUse/Scene/garner, start the scene, select Load Garner Map from Voyage menu at the top.

