Monsters render

FTWSoul

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Have anyone figure out how to render monster to show farther when camera is zoom out? monsters, npc, and players only render to show in a certain distance of the camera. when camera tweak are used, monsters, npc, and players will not show on the full camera zoom out map. I don't know if this is possible since it is a older game. i have a long monitor and it would be nice to get this fix to show.
 
that not a thing u can do by tweak only , u have to check submap.cpp and how it send beingseen , character's in range renders it use static distant view render
and that for optimize the game and avoid fps drop , if u add more obj,character's in render view fps will drop alot